AI Insights · Timothy · January 2022
Top 5 Idler Games in Sweden Q4 2021 Performance
Analyzing the performance of the top 5 Idler games in Sweden during Q4 2021, we observe trends in downloads, revenue, and active users across a unified platform.
In Q4 2021, the top 5 Idler games in Sweden demonstrated varied performance in terms of downloads, revenue, and active users. Here's a closer look at how these games fared during the quarter.
Stone Miner from ZPLAY (HK) TECHNOLOGY CO., LIMITED saw a downward trend in weekly downloads, starting at 22.6K in late September and dropping to around 3.5K by mid-December. However, a slight recovery was observed towards the end of the quarter, with downloads rising to 5.3K in the final week of December. The revenue for Stone Miner started at approximately $549 in late September and fluctuated throughout the quarter, ending at around $161 in the last week of December. Active users peaked at 43.9K in late September but gradually decreased to 12.6K by the end of the quarter.
Idle Lumber Empire - Wood Game from AppQuantum Publishing Ltd experienced a significant increase in weekly revenue, starting at $3.6K in late September and peaking at approximately $10.9K in the final week of December. Weekly downloads showed variability, beginning at 8.4K in late September, dipping mid-quarter, and then rising to 5.1K by the end of December. Active users also fluctuated, with a peak of 12.8K in late September, falling to around 6.5K mid-quarter, and then increasing to 8.9K in the final week.
My Little Universe from SayGames LTD had a steady increase in weekly revenue from $105 in mid-November to $1.5K by the end of December. Downloads showed a peak of 6.1K in early November and then stabilized around 3.9K towards the end of the quarter. Active users for My Little Universe followed a similar trend, increasing from 702 in mid-October to 8.7K by the end of December.
Cats Island demonstrated modest performance in weekly downloads, with a peak of 4.6K in late November but then declining to around 1.9K by the end of December. Active users increased from 1.9K in early October to 5.9K towards the end of November, before dropping to 3.5K by the end of December.
Moon Pioneer from Voodoo showed an initial surge in weekly downloads, peaking at 10.2K in late October before declining to approximately 968 by the end of December. Revenue remained low but showed slight growth, ending at around $73 in the final week of December. Active users mirrored the download trends, peaking at 14.1K in late October and then decreasing to 2.7K by the end of the quarter.
Overall, these trends provide valuable insights into the performance of idler games in Sweden during Q4 2021. For more detailed insights and data, visit Sensor Tower.